Blue Lacuna — 262 of 467

Aaron A. Reed

Release 4

Chapter - Archetypes

[ Near the end of the game, we can take the various relationship values and classify Progue into one of a dozen or so archetypes, which represent a best-guess characterization of Progue based on his relationship with the player. For example, high paternalism but low submission and affinity result in the Disciplinarian, a disapproving father figure who is constantly trying to correct the behavior of the player. The archetypes are mainly used in the Confrontation and Epilogue sequences. ]

To decide whether father knows best: if submission of Progue <= -1 and paternalism of Progue > 1 and affinity of Progue > 0, decide yes; decide no.

To decide whether bitter dad: if submission of Progue >= 1 and paternalism of Progue > 1 and affinity of Progue < 0, decide yes; decide no.

To decide whether disciplinarian: if submission of Progue <= -1 and paternalism of Progue > 1 and affinity of Progue < 0, decide yes; decide no.

To decide whether neurotic dad: if submission of Progue >= 1 and paternalism of Progue > 1 and affinity of Progue > 0, decide yes; decide no.

To decide whether friend: if submission of Progue < 0 and paternalism of Progue <= 1 and affinity of Progue > 0 and romance of Progue < 4, decide yes; decide no.

To decide whether toady: if submission of Progue > 1 and paternalism of Progue <= 1 and affinity of Progue > 0 and romance of Progue < 4, decide yes; decide no.

To decide whether lover: if submission of Progue < 0 and paternalism of Progue <= 1 and affinity of Progue > 0 and romance of Progue >= 4, decide yes; decide no.

To decide whether twitterpated: if submission of Progue > 0 and paternalism of Progue <= 1 and affinity of Progue > 0 and romance of Progue >= 4, decide yes; decide no.

To decide whether enemy: if submission of Progue < 0 and paternalism of Progue <= 1 and affinity of Progue < -1 and romance of Progue < 4, decide yes; decide no.

To decide whether slave: if submission of Progue > 0 and paternalism of Progue <= 1 and affinity of Progue < -1 and romance of Progue < 4, decide yes; decide no.

To decide whether bitter lover: if submission of Progue < 0 and paternalism of Progue <= 1 and affinity of Progue < 0 and romance of Progue < 0, decide yes; decide no.

To decide whether shattered lover: if submission of Progue > 0 and paternalism of Progue <= 1 and affinity of Progue < 0 and romance of Progue < 0, decide yes; decide no.