Part - Epilogue
Epilogue is a scene.
To decide whether ep_likeRume: if Rume-tracker >= 10, decide yes; decide no.
To decide whether ep_likeProgue: if affinity of Progue > 0 and Progue is not dead, decide yes; decide no.
Instead of sleeping when current chapter is 11: say "But you've just woken up.".
[Completing-Progue's-Character-Arc requires done-with-confrontation.]
First before getting bored when Completing-Progue's-Character-Arc is solved: do nothing instead.
Epilogue begins when ep-trigger is true. ep-trigger is a truth state that varies.
When Epilogue begins:
now Progue is idle;
post-conversation processing;
now the animus of Progue is resting;
[ now done-with-confrontation is met;]
move the player to Epilogue-Dream, without printing a room description;
say "[section break][description of Epilogue-Dream][line break]".