Part - The Volcano Floor Region
Chapter - The Chasm and Bridge
Section - The Chasm
The lava chasm is a backdrop. It is in Chasm Edge, Chasm Floor, and Jumble. The description is "Though not particularly large, the chasm is deep and wide enough to present a serious navigational problem. Sheer walls of sharp lava rock form the nearly vertical edges; the floor runs [if dir]northwest to southeast[otherwise]towards a jumble of collapsed lava rock in one direction or the volcano's interior in the other[end if]." Does the player mean climbing the lava chasm: it is likely. Instead of entering the lava chasm when location is Chasm Edge and Chasm Edge is westsided and bridge is raised, try entering chasm-ebridge. Instead of entering the lava chasm when location is Chasm Edge and Chasm Edge is eastsided and bridge is raised, try entering chasm-wbridge. Instead of entering the lava chasm when location is Chasm Edge and Chasm Edge is eastsided and bridge is lowered, try going down. Instead of entering the lava chasm when location is Chasm Edge, try going down. Instead of entering the lava chasm when location is Chasm Floor, try going up. Instead of climbing the lava chasm when location is Chasm Edge, try going down. Instead of climbing the lava chasm, try going up. Instead of entering the lava chasm when location is Chasm Floor and bridge is lowered, try going up. Instead of touching the lava chasm, say "The edges of the chasm are composed of sheer walls of razor-sharp lava rock." Instead of crossing lava chasm, try entering lava chasm. Understand "across" as northeast when location is Chasm Edge and Chasm Edge is westsided. Understand "across" as west when location is Chasm Edge and Chasm Edge is eastsided.
Understand "rockslide" as northeast when location is Chasm Edge. Understand "meadow" as west when location is Chasm Edge. Understand "edge" as east when location is Sloping Meadow. Understand "edge" as southwest when location is Rockslide. Understand "meadow" as east when location is Fork.
chasm-jump-try is a number that varies. chasm-jump-try is 0.
Instead of leaping when location is chasm edge, try jumping.
Instead of jumping when location is Chasm Edge:
if South Beach is unvisited or current episode is Word Day:
say "It's probably a better idea to explore a little more before you go leaping off of things.";
else if player is wounded:
say "It would be too far to jump even if your leg was in perfect shape.";
else if the psyche of Progue is emotional or the psyche of Progue is fugue or the psyche of Progue is resolved or Tsunami Sequence is happening:
say "Perhaps you once could have tried, but by now your body has grown so used to this chasm being impassable that you can't work up the nerve to do it.";
else if an episode is playing:
say "You can't work up the nerve just now.";
else:
increment chasm-jump-try by 1;
if chasm-jump-try is 1:
say "You eye the distance carefully but judge it to be too far. You could try with a running start, but the distance is vast, and the ground is far below.";
otherwise if chasm-jump-try is 2:
say "You take a few steps back and a deep breath, then sprint forward before you can think about what you're doing. You shove off the edge of the chasm as hard as you can, and for a brief moment you almost think-- but then you're falling, falling towards the lava rocks below...";
begin Tending-to-Wounded-Player.
After going in Chasm Edge: now chasm-jump-try is 0; continue the action.